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Gravity simulation on a desktop computer |
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Models
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A number of pre-defined models are supplied as an introduction to gravitational simulation.
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The 2-body model is the simplest gravitational system. It represents a small body in a 2-dimensional elliptical orbit around a larger body (e.g. a planet and a star). Note that the larger body also has an elliptical orbit but doesn't move as far, a bit like an Olympic hammer thrower. |
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The 10-body model represents a small open cluster of same-size bodies (e.g. stars). The bodies interact with each other at different times, giving rise to complicated 3-dimensional orbits. |
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The 100-body model represents a larger open cluster. You can see the stars are starting to arrange themselves in a roughly spherical manner. Visualising the individual orbits becomes more difficult with this many bodies. |
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The 1,000-body model represents a small globular cluster. It would be very messy to visualise this many individual orbits, so just the starting point is displayed. |
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The 10,000-body model represents a medium-sized globular cluster. You can no longer see the stars individually in the central "core", even though they're displayed as tiny dots. This is a challenging gravitational simulation for a desktop computer. |
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The 100,000-body model represents a large globular cluster. There are now so many stars in the central core that it becomes completely white, a bit like an over-exposed photograph. This is more-or-less the limit of what you can attempt to simulate without a supercomputer. |